

It's like Kiritsugu vs Kayneth but this time Kiritsugu also has Terminators, Orbital Weapons, Spaceships, Man in Black and Space Marines. Technocratic Union is the Illuminati, The New World Order, The Economy and The Media. Round 2 is basically Magi versus the whole world. In all four rounds if Magi gets hostile they will end up destroyed. They aren't even a sleeper aka a regular human from WoD aka mini Azathoths. Magi can't really enter it because.well they aren't Mages. Science for Technocracy and bunch of other paradigms for the Traditions ranging from Shamanism to Mad Science depending on which tradition ends up supreme. What magic, paradigm rules supreme in the universe. That war is to decide the fate of the universe and the consensus. Servant summoning is available in extremely rare cases for the Magi.Īll Mage factions are as they are in Mage 20th Anniversary in the most neutral metaplot.īoth sides have access to their named characters (except for Zelrech, he's chilling with ROB and watching the fireworks too).Ĭlick to shrink.They can't really enter Ascension War like that.
#Mage the ascension vampire combat styles full#
Round 4: The Magi enter the Ascension War as their own faction and to try to use what they gather for their own ends.īonus Round: ROB decided to do a full world merge for shits and giggles and to mess with the rest of the Splats and residents of the Nasuverse. Round 3, the Disperate Crafts: The Crafts see the Magi as a group of rouge sorcerers, marauders, and nephandi and seek to deal with them. The Union, on the other hand, wants to neutralize this new group of Reality Deviants. Round 2, the Technocratic Union: The Magi are horrified at the existence of a faction that can replicated magic through science and is actively trying to demystify the universe. Round 1, the Council of the Nine Mystic Traditions: The Magi get spooked when they learn that one of the Traditions main goals is to return magic to the masses and resolve to protect their mysteries by dealing with them. Quint=Mana/Prana for the purposes of this. The only exceptions being both group's countermagic. In other words, a WoD Mage won't have his spells eroded by Gaia and a Nasu Mage won't be subject to Paradox. Specifically, he wants to see the fireworks of when both universes' Mage factions meet each other.īoth sides are subject to their own metaphysics, but not the other. Due to an act of ROB, there has been a limited merger of the World of Darkness and the Nasuverse so that he can watch the fireworks of the interaction.
